Secret Quest - Atari - Adventure, Sci-Fi

Secret Quest Atari game showing 3D box cover and gameplay screenshot

It started with one station, then three, then eight. If something isn't done, the aliens will overrun Earth. It is up to you to destroy the stations by setting their self destructs. You move from room to room, fighting any enemies you encounter. When you beat an enemy, you get an energy pod or oxygen bottle. Fighting aliens depletes you energy and/or oxygen so kill quickly. You also use oxygen at the rate of one bottle per minute while exploring. Along the way, you will sometimes find sonic keys, and energy sword, sonic blaster or particle beam. Sonic keys are needed for certain doors you encounter in later stations. Once you set the self destruct code, a clock starts and you must make it to the teleporter before the time runs out. The game ends when you destroy all eight stations, run out of oxygen or do not get off a station before it self destructs. If you run out of energy, the game does not end but you will not be able to use any weapon so you can't kill monsters so you can't replenish oxygen. Hence, the game won't go long if you run out of energy. Weapon energy use and damage Energy sword=1 energy and 2 strength Sonic blaster=2 energy and 4 strength Particle beam=4 energy and 8 strength. Scoring Bear trap=50 points Potato Man=100 points Chopper=150 points Machine=200 points Floater=250 points Spinner=350 points Medusa=400 points Squid=500 points Stomper=550 points Ghost=600 points Firecracker=650 points Snake=700 points Dragon=750 points

Secret Quest
FILESIZE
VOTES
RATING
9.72 KB
19
8.53/10RATE