Crazy Ball (F) (1992) (PD) - Amstrad CPC - Puzzle, Arcade
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During the game, you control a ball on a checkerboard. The goal is to finish the level within the time limit. You can control the ball using the joystick and fire button to jump. Be careful, the number of jumps is limited. Each color of the checkerboard has an effect: White, gray, orange, dark blue: no effect. Light blue: makes the ball jump. Red: slowdown. Yellow: acceleration. Green: blocks commands. Purple: reverses the commands. Black: hole. Falling into a hole wastes time. To abandon a game, press ESC, and you return to the menu.
Crazy Ball (F) (1992) (PD)
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